In-game Admin commandsΒΆ
/activatetp <teleport>
Change a teleport to active. It will now be able to teleport some or all players depending on...
/add reset zone
Tell the bot that the region you are in is a reset zone. It will alert players as they enter and...
/admin add <playername> *
Add a player to the admins table. The slash is required.
/admin remove <playername> *
Remove a player from the admins table. The slash is required.
/arrest <playername>
Send the player to the prison location. A location called prison must exist. The player will be...
/baditem <item> / baditemadd <item>
Add an inventory item to the banned items table. The name must be identical to the name used to...
/baditemdrop <item> / baditemdel <item> / baditemrem <item>
Remove an item from the banned items table.
/baditems
List all the items that are not allowed in player inventories
/bases nearby <optional number in meters>
List all the player bases near you. This works like the who command and defaults to 200 meters....
/cancel reboot
Cancel a scheduled reboot. Will not work if a reboot was created with the forced flag.
/closeto <playername>
Teleport 10 meters below and off to the side of a player. Do this while flying as you will be...
/closetp <teleport name>
Complete a teleport called <teleport name>. This will activate it and you will be...
/crimescene <playername>
Teleport to the where a player was when they were arrested. Very useful for investigating a PVP...
/deactivatetp <teleport>
Stop a teleport from activating.
/fetch <playername>
Teleport a player to you. If the player has not done enabletp or is another admin, you cannot...
/gimme gimme
Gimme messages are sent to in-game chat for everyone to read
/gimme off
Disable gimme so nobody can use it.
/gimme on
Enable gimme so it can be played.
/gimme peace
Most gimme messages will be private messages to the player. Only a few select prizes are still...
/gimme reset
Resets everyone?s gimme counter allowing them to play 10 gimme games. The gimme game is...
/goto <playername>
Teleport to a player. Also works for offline players if the bot has seen them.
/hotspot <message>
Add a hotspot (private message) at your location. You can optionally set a size. Just include a...
/hotspot delete
Delete the nearest hotspot. Use the hotspots command to find the nearest hotspot.
/hotspots <optional number>
List all the hotspots near you. The default is to list hotspots within 20 meters of you. Add a...
/ignore player <playername>
Tells the bot to allow a specific player to have banned items in their inventory (except bedrock).
/ignoreadmins (also exclude admins)
Tells the bot not to include admins in tests for banned inventory or to block admins from...
/include player <playername>
The player will no longer be allowed to have banned items in inventory.
/includeadmins (or include admins)
Tells the to include admins in tests for banned inventory and to block admins from entering areas...
/just release <playername>
You can release a prisoner without returning them. They will have to find their own way home.
/killtp <teleport>
Delete a teleport.
/list reset zones
Display the list of reset zones.
/lobby <playername>
If a location called lobby exists, you can send a player to it. If the player is offline, they...
/location add <location name>
Add a location.
/location disable <location name>
Change the status of a location to disabled.
/location enable <location name>
Change the status of a location to enabled.
/location private <location name>
Change the status of a location to private.
/location public <location name>
Change the status of a location to public.
/location remove <location name>
Delete a location.
/lock <playername> *
Server owners can lock a player in prison. Only a server owner will be able to release that...
/map size <number>
Set the size of the map (in meters) from 0,0 in which players are allowed to explore. If they...
/opentp <teleport name>
Create a teleport called <teleport name>
/owntp <teleport> <playername>
Teleports are owned by their creator. Use this command to change ownership to another player....
/pause reboot
Suspend a pending reboot.
/playerhome <playername> (or playerhome2). Alias playerbase/playerbase2
Teleport to the location of a player?s base teleport or base2 teleport.
/prison size <number>
Set the size (in meters) of the prison. Prisoners will be prevented from exploring beyond this...
/prisoner <playername> <reason for being a prisoner>
You can enter a reason for arresting a player. Currently this isn?t reported anywhere but I will...
/prisoners
List all the prisoners
/privatetp <teleport>
Change a teleport to private. Only admins, the teleports owner and their friends can use it
/protect <playername>
Enables base protection on a players first base. To protect a second base the command is...
/publictp <teleport>
Make a teleport public. Anyone can use it.
/reboot *
optional parameters: when idle/empty (admins can do this version) n minutes/hours (restricted...
/release <playername>
Release a player from prison and return them to where they were arrested. If the prisoner killed...
/remove donor <playername>
Remove a player from the donors table.
/remove reset zone
If the region you are in is a reset zone, this will remove it from the list and players will no...
/rescue <playername>
An alternate form of the fetch command but ignores enabletp. For use with uncooperative players.
/reset gimmehell
The gimmehell game uses its own spawn queue which is loaded at the beginning of a game. If you...
/resettimers <playername>
This will reset the base cooldown (30 minute) timer and the gimme count for an individual player.
/return <playername>
You can return a player to wherever they were teleported from. Players can use it on themselves...
/send <playername> to <playername>
Teleport a player to another player even if the other player is offline.
/sendhome <playername>
If a player has set a base you can send them to it. Use sendhome2 <playername> to send...
/set base size <size> <playername>
By default base protection is 32 meters from the base teleport which makes a total of 64 meters...
/setbase <playername>
Set a base teleport where you are standing for a player. No setbase2 version yet.
/setexitbase <playername> (or setexitbase2 <playername>)
Set the exit point for the players base or base2 teleport. You only need to use this command...
/teleports (optional <playername>)
List all the teleports. If the list gets too long add a playername to just see teleports created...
/timeout <playername>
Send a player to timeout (2km above a lake). They will free-fall until they are below 500...
/tp <teleport name>
Teleport to the location of a teleport. You will immediately be teleported by it so either step...
/track <playername>
You will teleport to each of the last 30 steps a player took so you can see where they went....
/unpause reboot
Resume a paused reboot.
/unprotect <playername>
Disable base protection. Use unprotect2 to do this to a player?s second base if they have one.
add donor <playername>
Add a player to the donors table.