In-game Admin commandsΒΆ

/activatetp <teleport>

Change a teleport to active. It will now be able to teleport some or all players depending on...

/add reset zone

Tell the bot that the region you are in is a reset zone. It will alert players as they enter and...

/admin add <playername> *

Add a player to the admins table. The slash is required.

/admin remove <playername> *

Remove a player from the admins table. The slash is required.

/arrest <playername>

Send the player to the prison location. A location called prison must exist. The player will be...

/baditem <item> / baditemadd <item>

Add an inventory item to the banned items table. The name must be identical to the name used to...

/baditemdrop <item> / baditemdel <item> / baditemrem <item>

Remove an item from the banned items table.

/baditems

List all the items that are not allowed in player inventories

/bases nearby <optional number in meters>

List all the player bases near you. This works like the who command and defaults to 200 meters....

/cancel reboot

Cancel a scheduled reboot. Will not work if a reboot was created with the forced flag.

/closeto <playername>

Teleport 10 meters below and off to the side of a player. Do this while flying as you will be...

/closetp <teleport name>

Complete a teleport called <teleport name>. This will activate it and you will be...

/crimescene <playername>

Teleport to the where a player was when they were arrested. Very useful for investigating a PVP...

/deactivatetp <teleport>

Stop a teleport from activating.

/fetch <playername>

Teleport a player to you. If the player has not done enabletp or is another admin, you cannot...

/gimme gimme

Gimme messages are sent to in-game chat for everyone to read

/gimme off

Disable gimme so nobody can use it.

/gimme on

Enable gimme so it can be played.

/gimme peace

Most gimme messages will be private messages to the player. Only a few select prizes are still...

/gimme reset

Resets everyone?s gimme counter allowing them to play 10 gimme games. The gimme game is...

/goto <playername>

Teleport to a player. Also works for offline players if the bot has seen them.

/hotspot <message>

Add a hotspot (private message) at your location. You can optionally set a size. Just include a...

/hotspot delete

Delete the nearest hotspot. Use the hotspots command to find the nearest hotspot.

/hotspots <optional number>

List all the hotspots near you. The default is to list hotspots within 20 meters of you. Add a...

/ignore player <playername>

Tells the bot to allow a specific player to have banned items in their inventory (except bedrock).

/ignoreadmins (also exclude admins)

Tells the bot not to include admins in tests for banned inventory or to block admins from...

/include player <playername>

The player will no longer be allowed to have banned items in inventory.

/includeadmins (or include admins)

Tells the to include admins in tests for banned inventory and to block admins from entering areas...

/just release <playername>

You can release a prisoner without returning them. They will have to find their own way home.

/killtp <teleport>

Delete a teleport.

/list reset zones

Display the list of reset zones.

/lobby <playername>

If a location called lobby exists, you can send a player to it. If the player is offline, they...

/location add <location name>

Add a location.

/location disable <location name>

Change the status of a location to disabled.

/location enable <location name>

Change the status of a location to enabled.

/location private <location name>

Change the status of a location to private.

/location public <location name>

Change the status of a location to public.

/location remove <location name>

Delete a location.

/lock <playername> *

Server owners can lock a player in prison. Only a server owner will be able to release that...

/map size <number>

Set the size of the map (in meters) from 0,0 in which players are allowed to explore. If they...

/opentp <teleport name>

Create a teleport called <teleport name>

/owntp <teleport> <playername>

Teleports are owned by their creator. Use this command to change ownership to another player....

/pause reboot

Suspend a pending reboot.

/playerhome <playername> (or playerhome2). Alias playerbase/playerbase2

Teleport to the location of a player?s base teleport or base2 teleport.

/prison size <number>

Set the size (in meters) of the prison. Prisoners will be prevented from exploring beyond this...

/prisoner <playername> <reason for being a prisoner>

You can enter a reason for arresting a player. Currently this isn?t reported anywhere but I will...

/prisoners

List all the prisoners

/privatetp <teleport>

Change a teleport to private. Only admins, the teleports owner and their friends can use it

/protect <playername>

Enables base protection on a players first base. To protect a second base the command is...

/publictp <teleport>

Make a teleport public. Anyone can use it.

/reboot *

optional parameters: when idle/empty (admins can do this version) n minutes/hours (restricted...

/release <playername>

Release a player from prison and return them to where they were arrested. If the prisoner killed...

/remove donor <playername>

Remove a player from the donors table.

/remove reset zone

If the region you are in is a reset zone, this will remove it from the list and players will no...

/rescue <playername>

An alternate form of the fetch command but ignores enabletp. For use with uncooperative players.

/reset gimmehell

The gimmehell game uses its own spawn queue which is loaded at the beginning of a game. If you...

/resettimers <playername>

This will reset the base cooldown (30 minute) timer and the gimme count for an individual player.

/return <playername>

You can return a player to wherever they were teleported from. Players can use it on themselves...

/send <playername> to <playername>

Teleport a player to another player even if the other player is offline.

/sendhome <playername>

If a player has set a base you can send them to it. Use sendhome2 <playername> to send...

/set base size <size> <playername>

By default base protection is 32 meters from the base teleport which makes a total of 64 meters...

/setbase <playername>

Set a base teleport where you are standing for a player. No setbase2 version yet.

/setexitbase <playername> (or setexitbase2 <playername>)

Set the exit point for the players base or base2 teleport. You only need to use this command...

/teleports (optional <playername>)

List all the teleports. If the list gets too long add a playername to just see teleports created...

/timeout <playername>

Send a player to timeout (2km above a lake). They will free-fall until they are below 500...

/tp <teleport name>

Teleport to the location of a teleport. You will immediately be teleported by it so either step...

/track <playername>

You will teleport to each of the last 30 steps a player took so you can see where they went....

/unpause reboot

Resume a paused reboot.

/unprotect <playername>

Disable base protection. Use unprotect2 to do this to a player?s second base if they have one.

add donor <playername>

Add a player to the donors table.